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I have now officially had my first experience with pocky. That's because this is the first time I've actually seen it for sale around where I live. The sticks are smaller than I expected - only a few millimeters across, but there's quite a lot of them in the package. I've decided that my favorite way to eat them is to lick all the chocolate off first, and then slowly nibble the biscuit away (which tastes a lot like animal crackers). It's hard to do without accidently snapping it with your tongue, or if you're impatient :D Maybe I'll try the strawberry next time...
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This was my first week back after break, which means new classes, new classmates, and new ways to be surprised by said classmates. My first class on Monday, I met someone who also happened to be studying Japanese. He said he had a wide assortment of language tools, including Rosetta Stone, which he had acquired in a not-entirely-legal way. When he offered to share them with me, I declined. The next time class met, on Monday, he told me that he didn't actually own Rosetta Stone, and that what materials he did have, he had paid for in full. He said he had just wanted to see how I would react to his offer of free but ill-gotten goods. I thought stories like this only happened in devotional books....oo Something tells me this will be an interesting semester.
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I've noticed a pattern that occurs whenever a new game is made. First, there are the rumors surrounding its existence, little more than vague hints in interviews and fuzzy magazine scans. Then, the game is given a name, the official site pops up. Communities and fangroups concerning the game appear. Members who are able to find and share new information are held in high esteem, and people who can actually translate the information are treated like heroes. A strange sort of camaraderie builds in the developing fandom. Icons are made, fanart drawn, parings contested. The excitement mounts, the countdown begins.... Then, the day arrives. The Japanese release date. A few lucky souls will get their hands on an import. A few might even go in for the complete bundle. Among these people, there will be races to see who can first finish the game, to see who can unlock all of its secrets. Someone will put a translated script of the game online, so that even those who don't have the game will soon know the story inside and out. Slowly, the excitement calms down, and fans move on to other things. Four months later, the game is released quietly overseas, with - if it's lucky - a single TV commercial. Isn't the Internet a curious thing? XD
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Belated birthday presents can also be fun :D I was originally going to buy Chain of Memories for GBA when I was out buying other games, but then I saw a sign that said that the PS2 remake would be coming out soon. So I waited and got the newer version... Sometimes having a big family is nice XD Now just to get through finals at school so I actually have time to try these out :P
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My family is crazy XD.
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Surprises can be good. They can be fun, and exciting. But there's a special type of excitement when you're allowed to pick out your own presents. Because of this, I am now the happy owner of Final Fantasy IV, VIII, IX, Tactics Advance, and Kingdom Hearts I and II. I know what I'm doing tomorrow :)
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Last night, I saw the movie City of Ember. It was quite a bit better than I expected - the trailer made it seem more like a Disney kids' movie, but this is definitely not something for younger viewers, despite its PG rating. Basic plot: after some apocalyptic event destroys civilization (said event is left undescribed, as the details aren't really important), the last of the human race survives in an underground city. After 200 years though, the food is running out and the generator that powers the city is failing. It's up to the two protagonists to find a way to leader the inhabitants up to the surface. While it requires some suspension of disbelief, it has plenty of action, and the main characters (who I think were new to acting; I don't remember seeing them before) did a great job on their parts, and were genuinely likable. The setting was cool, what with all the pipes and knobs and levers; it reminded me of places from the Myst series. And when you have someone like Bill Murray as the main villain, then it's definitely worth checking out.
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I was listening to the AC soundtrack, and the "End Credits" song came up. I noticed that there's a part near the end of the song that is taken from the end theme of Final Fantasy I. Everyone else probably already knew this, but I thought it was cool :P
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I just wanted to show off this icon I made. I take a class in Adobe Illustrator, and one of our assignments involved coloring an apple. I thought this was the perfect chance to use an icon idea I've had, so I recolored the apple blue, stuck a label on it, and voila! I love my classes :D
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